introduction

One of my goals is to create models and artwork for AAA video games and consoles. I create models with photos or with fictional objects and I create custom textures for all models. I create realistic objects and environments, sometimes with elements of future, from small objects such as boxes, boards, tussock, barrel, etc. to large objects such as buildings, warehouses, water dams etc. I put emphasis on detail and the overall impression. The objects are created so that they are smoothly and continuously displayed in the game engine, this means optimizing the polygons and textures.

Game design has undergone many stages of its evolution, from 2D graphic games to today's 3D gaming simulators with amazingly catchy graphics and realistic game environments. For the player to be visually satisfied, it takes a lot of modeled objects with perfect textures, this can be achieved using modern modeling technologies, programs and applications.



what do I offer?

I offer high-quality models with perfect textures. Optimization for the game engine and LOD models. Texture creation (diffuse, specular, bump, normal with alpha channel) and formation at the desired resolution (512, 1024, 2048, 4096px).

For more information, please contact me via email (mj@3dream.cz) or use the contact form in the contacts menu.



some projects

+420 608 822 077 | mj@3dream.cz | Jablonec nad Nisou     HOME PAGE  |  HOME  |  ENGINE  |  MODELS  |  COOPERATION  |  CONTACT